- #DOLPHIN EMULATOR KEEPS CRASHING MAC FOR MAC OS X#
- #DOLPHIN EMULATOR KEEPS CRASHING MAC DRIVERS#
- #DOLPHIN EMULATOR KEEPS CRASHING MAC UPDATE#
- #DOLPHIN EMULATOR KEEPS CRASHING MAC DRIVER#
#DOLPHIN EMULATOR KEEPS CRASHING MAC UPDATE#
* General update which fleshes out some of the 68307 code (not 100%Ĭorrect hookups, just improved logging and enough to get us Nmk16.c: Fixes some issues and cleaned up the video sources a bitįixed ymf271.c core timer allowing for greater accuracy. Minor documentation about the System21B two board stack. Namcos21.c: Added Namco game prefix to the Winning Run 91 set. Rastan.c: Add dipswitch locations to the Rastan sets. Added 4th parameter to all address maps Solved the remaining issues with Raiden 2's sprite decryption. SDL: Fix formatting of chdman man page Īllow compilation with compatible system-installed versions of libjpeg M68k: add preliminary on-board peripherals to 6830
Model2.c: Added the I/O Controller rom (Z80 based) for Rail Chase 2Ĭonverted gamtor.c to use VGA device (doesn't work though due of a Improved irqs in Little Robin, and added preliminary sound to it Redumped sound roms in funcube2 and funcube3 No furtherĪdvancements in visible emulation to report, though. ĭecrypted the rest of the gambling sets in igs_m027.c.
#DOLPHIN EMULATOR KEEPS CRASHING MAC DRIVER#
Set the correct cpu in mpu5.c driver and split a few alternate Moved some code into the states and split states by protection Pgm.c: Continued refactoring of the protections, including improved Some gfx if you press the service switch Hooked up TMS9928 and PIA devices to Baby Pac-Man video CPU, gives Galaxia.c: Improved colors and hooked up cvs stars circuit. (Chinese hack of Battle Garegga) ĭc: Fix the maple hookup and controllers and add the missing maple irq Toaplan2.c: Correct the video (character layer) offset for 1945 Part-2 04737: ckong: correct manufacturer found forĬhange DirectInput joystick acquisition method to be non exclusive. 04735: breywood, shackled: Black screen (stephh) 04743: pzloop2jr1: Black Screen (Tafoid) 02675: rdft, rdft2: Music used in the boss levels of Raidenįighters and Raiden Fighters 2 play (Mssion 1-3, 2-3) slower 04741: xmen: Instruments in the music are playing back at Find it in the Box File Widget or from their website. The Universal binaries are no longer supported, so if you have a PPC still then it’s time to upgrade.
#DOLPHIN EMULATOR KEEPS CRASHING MAC FOR MAC OS X#
I hope this helps others that may have issues as well.The experimental version of MAME for Mac OS X now sits at version 145u6. There are some postings I have seen that mention this as well. It seems like for the Android Pie on the Shield TV that fastmem is having an effect on whether GameCube games can run. Repeated core save procedure as above and the GameCube games loaded and played. Loaded another Wii game to access the quick settings again to turn off fastmem. Exited RA, reloaded RA and the Dolphin core. Turned fastmem back on, saved the core settings again in the override tab. All ran, very slowly and with garbled sound. Went into the quick menu options and disabled “fastmem.” Saved the core settings in the override settings.
#DOLPHIN EMULATOR KEEPS CRASHING MAC DRIVERS#
Enabled share context and disabled allow core to change video drivers in core settings. It extracted in a “user” folder in “saves.” To be safe, extracted the sys folder from dolphin-master and placed it into a folder “dolphin-emu” in the RA system folder. On a Shield TV, GameCube games would crash, but Wii games worked. I can not speak for a Mac, but I did find something interesting. So, if some games are crashing on load, search in GameSettings folder some strings related to them. So the problem is definitely something inside Sys folder, i’ll try every file inside it to isolate the problem.ĮDIT: yeah ok i found out the problem in my case, it was a string inside GKB.ini (GameSettings folder) related to Baten Kaitos: CPUThread = 0 And if i add Sys folder content to User folder content, CRASH happens again. Then i deleted that folder and now it loads without problems (User folder into saves is harmless instead, and will be reacreated, if you deleted it, everytime you load a rom). For example i was trying to run Baten Kaitos for GameCube, crash everytime. Sys folder placed into retroarch/system/dolphin-emu makes some roms crash instantly, just saying, maybe i can help with this (So Retroarch does recognise that path despite telling you that the folder is missing).